Sports Innovation

Compete for gold in sports tech innovation.

Challenge Details

Challenge Categories
 
Choose one or more of the categories below to develop your solution around.
 
AI-Powered Personalization and Analytics:

This category revolves around leveraging artificial intelligence (AI) and machine learning algorithms to deliver highly personalized sports content and advanced analytics.

It could involve technologies that analyze user preferences, behavior, and historical data to offer tailored sports updates, predictive insights, and customized content recommendations, enhancing user engagement and satisfaction.
 
Immersive Media and AR Integration:
 
This category focuses on immersive technologies such as augmented reality (AR) and advanced media integrations.
 
It might involve tools and frameworks for integrating AR experiences into sports content, offering users immersive views, interactive highlights, and real-time visualizations that bring sports events to life, creating engaging and interactive experiences for fans.
 
Real-Time Data Visualization and Infographics:
 
This category emphasizes cutting-edge data visualization tools and infographic technologies.
 
It could involve creating visually appealing and easily understandable representations of complex sports data and statistics. These technologies might enable users to comprehend and interact with data more effectively, providing insightful and visually engaging presentations of player performance, team stats, and game analyses.
 
Interactive Fan Experience Platforms:
 
This category includes technologies aimed at creating interactive and engaging experiences for sports fans.
 
It might involve features such as live interactive content, fan forums, polls, quizzes, and user-generated content modules within the app. These technologies could foster community engagement, allowing users to interact with each other and participate actively in discussions and activities related to their favorite sports.
 
Social Engagement and Community Building:
 
This category emphasizes technologies that facilitate social interaction and community building.
 
It could involve features and tools focused on creating a vibrant sports community, including user-generated content capabilities, social media integrations, forums, live chat functionalities, and fan interaction opportunities. These technologies might aim to foster a sense of community among sports fans, allowing them to share opinions, engage in discussions, and connect with like-minded individuals.
 
 

Challenge Steps 

Step 1: Challenge registration

February 13-March 15

Create or join a team consisting of 2-4 post-secondary students. If you’re looking for a team to join, check the Teams tab on this platform to see the teams who are recruiting members. Your team must be complete by March 15.   

Step 2: Kickoff event and category reveal

March 15

Challenge categories will be revealed at the virtual kickoff event on March 15, and will be posted on this page. Your team may choose one or more categories to focus your idea on. Join the kickoff event to be the first to hear all the important details! You will receive a link to join the event closer to the date. 

Step 3: The challenge begins! 

March 16-17 

After you've heard the categories, it’s time to get to work. Develop a concept or prototype that fits in the category of your choice. Your team will have 2 days to develop a unique idea and create a 5-minute video presentation to show off your concept. Your submission must be in English and uploaded to the platform by the deadline of Sunday, March 17 at 11:59 pm (ET). 

The submissions will be reviewed and scored by a panel of judges based on the evaluation criteria below. All teams will be notified of the results on the evening of March 18. The top 5 teams will be invited to pitch their idea at the final pitch event. 

Step 4: The Final Pitch

March 20

The top 5 teams will be invited to present their idea at the virtual pitch event to a panel of expert judges. Each team will have 5 minutes to present their project, including an optional prototype demonstration. Judges will evaluate the pitches based on the evaluation criteria below. The winning teams will be announced at the end of the event. 

 


Evaluation Criteria


ORIGINALITY & INNOVATION - 30%

Does the project offer an original, innovative approach to addressing the selected problem? Is the project ambitious or creative within the constraints of the challenge timeline? Is this a new idea?

TECHNICAL EXCELLENCE - 30%

Does your team make effective and appropriate use of the selected tools and technologies? Does the team effectively communicate a solution to the challenge?

TEAM DIVERSITY & COMPLEMENTARY SKILLS - 10%

Does your team reflect diversity? Does your team have a complementary skill set that enables you to tackle the different aspects of your project?

IMPACT & FEASIBILITY - 30%

Does the project address a clear need, problem, or opportunity? Does the project fit the problem it addresses? Does the team have a credible plan for implementing their proposed solution and does the solution have a good product/market fit?

 


Eligibility/Rules

  • Must be a Canadian post-secondary student (including abroad) or an international student attending a Canadian post-secondary school
  • Teams must be 2-4 people
  • All team members must be currently enrolled in a post-secondary school or have graduated in the past 6 months
    Note: we will require documentation of the above to process any prizing
  • Must be an original idea not used in previous pitch events, school projects, grant proposals, etc.